texture mapping

[ˈtekstʃə ˈmæpiŋ]
  • 释义

    纹理映射;

数据更新时间:2026-04-19 18:11:16
1、

Some techniques of the light models and the texture mapping are also introduced in the paper.

为了真实地显示三维人脸,还要用到光照模型与纹理映射方法,对此本文也作了详细介绍.

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2、

The relevant techniques, including linear spring mesh model, muscle-based model and texture mapping are discussed in detail.

并详尽地介绍了线性弹性模型和肌肉模型的理论和构造以及纹理贴图等技术.

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3、

Real time texture mapping for tank fire simulator

坦克射击模拟器中实时纹理映射技术

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4、

In this paper, we summarize the key methods to the realization of 3D terrain Flythrough: DTM, terrain simplification, terrain illumination, texture mapping and terrain dynamic display, the selection of fly's track and the set of viewport.

论述了三维地形飞行浏览实现的各个阶段的关键技术:地形可视化的数字地形模型、地形的简化、地形的光照处理、纹理映射、动态显示,实现飞行浏览的轨迹设置、视点选择等。

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5、

The algorithm may be also applicable for volume rendering based on 3D texture mapping.

据研究,该算法同样适用于3D纹理映射的体绘制方法。

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6、

Texture mapping is one of the key problems in cloth animation.

在织物动态模拟中,纹理映射是实现真实感的关键.

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7、

All the time, texture mapping techniques is used to add texture on the surfaces of the three-dimensional things.

一直以来,叠加三维景物的纹理使用的是纹理映射技术。

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8、

It emphasises on the 3 D geometry transformation, culling arithmetic, texture mapping, design of geometry models.

重点阐述3D几何变换 、 剔除算法 、 纹理映射, 几何模型设计.

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9、

The triangular meshes were built to generate a three-dimensional surface model and the model was visualized through texture mapping.

通过构建三角网建立三维表面模型,通过进行纹理映射实现三维模型可视化表达。

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10、

Chapter 5 introduces texture mapping techmology.

第5章介绍了纹理映射技术.

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11、

Furthermore, the technology based on 3D texture function including the definition of 3D texture and the research on texture mapping method are discussed.

三维纹理映射介绍了基于三维纹理函数的映射,包括三维纹理的定义和映射方法研究;

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12、

In the system development process, the use of the texture mapping framework can meet different scenes by choosing 2D texture mapping or 3D surface texture synthesis in rendering texture details for virtual objects.

在系统开发过程中,使用这个纹理贴图框架,能够根据不同场景的不同需求,自由选择二维映射或三维曲面直接合成两种方法来绘制物体的纹理细节。

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13、

Real-time texture mapping unit

实时纹理映射单元

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14、

ACM paper Texture Mapping complete source code can be used directly.

计算机文件纹理映射完整的源代码可以直接使用.

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15、

In the rasterization processing stage of the 3D graphics pipeline, we did solid research on real-time and texture mapping technique. Game Analysis, Debugging and Performance Optimization Based on Graphics Pipeline

在图形管线的光栅化处理阶段,本文对实时光照技术和纹理技术进行了具体的研究。基于绘制流水线的游戏分析、调试与性能优化

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16、

Perspective correct texture mapping.

的角度正确的纹理映射.

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17、

Realize transparent texture mapping, specify the color for transparency.

实现透明纹理贴图, 指定颜色为透明.

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18、

MIP Mapping technique is very efficient for anti-aliasing in texture mapping.

MIPMapping技术是纹理映射中一种有效的纹理反走样技术.

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19、

Texture mosaic technology based on partial texture mapping.

基于分块映射的纹理拼接技术.

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20、

Use the related functions of OpenGL to conduct screen perspective projection and texture mapping, realize the functions of texture mapping, output of three-dimensional graph, roam, rotation and scaling.

并运用OpenGL的相关函数对生成的地形模型进行透视投影变换、纹理映射等渲染处理,实现纹理映射、三维图形输出、漫游、旋转、缩放等功能。

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21、

After texture mapping, the special person's 3 D face model is reconstructed.

再经纹理匹配, 获得特定人的三维人脸模型.

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22、

What's more, dynamic show run time and texture mapping of RS image by color composition are provided with strongly impactive visual effect.

实时的动态显示和经过彩色合成的遥感影像的纹理映射,具备了较强的视觉冲击效应。

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23、

Realized the texture mapping and showed the satisfactory visualization.

实现了纹理映射,得到了满意的可视化效果.

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24、

To overcome the shortcomings, the skill of 3D texture mapping is introduced and the method of using noise function to describe color texture is proposed.

为此引入三维纹理技术,提出基于噪声函数描述颜色纹理的方法。

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25、

An approach of texture mapping based on triangulation is presented.

摘要提出一种基于三角划分的纹理映射算法.

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26、

Volume rendering based on texture mapping was implemented by using Java 3 D.

用Java3D实现了基于纹理映射的体绘制.

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27、

The application technique of texture mapping on imitating the soil surface is introduced for an example of the soil surface changed in the engineering corps battlefield.

以工兵战场仿真中挖土作业时土壤表面视景仿真为例,介绍了纹理映射技术在模拟土壤变形过程中的运用。

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28、

This paper solves the problem with the self-adaptive texture mapping method of NURBS surface.

运用上述方法,系统基本解决了动态层次细节划分技术引起的模型失真和纹理贴图异常.

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29、

I see the text of the best texture mapping procedures and parameters of one.

是我看到的最好的文纹理映射和参数化程序之一.

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30、

Texture mapping plays an important role in building real geometric environment in battlefield environment simulation.

纹理映射是战场环境仿真中建立真实地理环境的重要手段.

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